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Is that non Firestorm viewer Bento ready/capable ? If i use CtrlAlt Studio viewer, which isn't Bento cabable/ready, then i see those types of outlines too, mostly on persons wearing mesh objects like hair/head/horns or other outsticking parts, on Bento-body points, like the new facial bones, etc. Might wanna look into that. ^,x,^
It's the LL current release... For the past 3 or 4 releases. I keep my nVidia drivers updated, so whatever's current per week. And, the item I have selected is non-rigged hair that's a mix of mesh and flexi cubes. The objects themselves look fine. The selection outlines shoot out to Mars and throw rocks at the rover. (._.)
It appeared within the last few revisions of the LL default client. So far only the LL client, too. I've even had LL and FS running at the same time and observed the LL outlines glitching while the FS outlines kept their place on the exact same object. (._.)
imnotgoing.sideways
Things look fine in Firestorm. (._.) https://my.secondlife.com/immy/snapshots/590e4f9cd9859c30b2000001
marianne.mccann
I'm not seeing them
quintilliuss
Is that non Firestorm viewer Bento ready/capable ? If i use CtrlAlt Studio viewer, which isn't Bento cabable/ready, then i see those types of outlines too, mostly on persons wearing mesh objects like hair/head/horns or other outsticking parts, on Bento-body points, like the new facial bones, etc. Might wanna look into that. ^,x,^
imnotgoing.sideways
It's the LL current release... For the past 3 or 4 releases. I keep my nVidia drivers updated, so whatever's current per week. And, the item I have selected is non-rigged hair that's a mix of mesh and flexi cubes. The objects themselves look fine. The selection outlines shoot out to Mars and throw rocks at the rover. (._.)
marianne.mccann
I wonder if this is a glitch with the flexiprim rendering
imnotgoing.sideways
So far it's only on mesh items. Attached, rigged, or just inworld. Once I select a mesh, the outlines make a mess. (._.)
marianne.mccann
Hmm. Which viewer is this? Trying to narrow down causes.
imnotgoing.sideways
It appeared within the last few revisions of the LL default client. So far only the LL client, too. I've even had LL and FS running at the same time and observed the LL outlines glitching while the FS outlines kept their place on the exact same object. (._.)